Download
ver.0.5b / released: 2017/02/22
Download
ver.0.4b / released: 2015/02/27
LexADV_WOVis has the following features.
- LexADV_WOVis supports the surface rendering.
- LexADV_WOVis supports the input and output files of ADVENTURE_Solid (AdvSolid) and ADVENTURECluster.
- LexADV_WOVis uses the ADVENTURE_IO (AdvIO) library for reading input data.
- LexADV_WOVis uses the Versatile Scientific Computer Graphics (VSCG) library for the software rendering.
- LexADV_WOVis uses the AutoNOSim library for parallel processing. AutoNOSim is pronounced as “o-ta-no-shi-mi”.
- LexADV_WOVis is written by C language.
- LexADV_WOVis uses the Message Passing Interface (MPI) library for parallel data processing.
ChangeLog
- 2017/02/22 : Version 0.5b was released.
-
- Added "-omniview" option to generate omni-eye-position image files.
- 2015/02/27 : Version 0.4b was released.
-
- Added functions to draw cross sections based on AutoGL
- Fixed minor bugs
- 2015/02/17 : Version 0.3b was released.
-
- Support multi-materials
- Added functions to draw wire mesh in VSCG
- Fixed minor bugs
- 2014/10/10 : Version 0.2b was released.
-
- Improved parallel performance in image assembly
- Added function to print FPS information
- Fixed minor bugs